3 Years celebration!

3 Years celebration!

The Wolfteam turns 3 years 10.11.2016
This is what Thunder, Founder of The Wolfteam had to say about these 3 years:

“TheWolfTeam was created Nov 10, 2013.
As far as I remember Mateos and Acqu was the first to go with me on the idea of a helpful forum
for modders and mappers of the game Wolfenstein Enemy-Territory.
And since then the community has grown and are still growing. Actually it has become bigger than I ever hoped for.
We are atm while I write this, 69 site members.
We have fun helping each other, even if you are’nt the best in english we do our best to help you.
We had a bit of a bumpy start with website attacks and clans that thought we would be a new rival clan that would bring others clans down.
But when slowly people started to understand that we were no clan,
Just a community to bring out new maps and mods for them to play then everything went fine.
Today several clan leaders and members of different parties have joined in and are creating, supporting or commenting on stuff we do.
We always have kept the rules “real life comes first” and “there is nothing you HAVE todo”. We are a free community where everybody can join as
long as they behave.
This year we have joined forces with ET:Legacy, to keep ET fresh and somewhat better looking to perhaps drag some of the old players back and
maybe some new ones.
As long as I see that there is activity and nice people helping each other I will keep this site going.

ET Forever!!

Best Regards
Thunder

For this anniversary an event will be held on Desperados silEnT server with a few maps also made from TWT community members, saturday 12.11 from 8pm CET.

You can either connect to server via console with: desperados-et.com:29000 or IP 5.77.47.137:29000
Our Teamspeak is also available for use for every one that want to chat while playing. Teamspeak IP is 217.163.10.72:9228 and password skylight
We look forward to this event to play and just have a great time.
Hope to see you there!

(Bramburg)- Dam Revenge V2 – Released – by Tardis

(Bramburg)- Dam Revenge V2 - Released - by Tardis

(Bramburg)- Dam Revenge V2 – Released –┬áby Tardis

This is a conversion of Bramburg Dam (mp_dam) designed and released by Splashdamage for Return to Castle Wolfenstein. It is based on the corresponding map ‘dam’ which was part of RTCW 1.0 single player campaign. All credits go to the developers at Splashdamage who designed this great map for RTCW, so in no way you are allowed to make money with it.

This is a map conversion.

Dam Revenge V2

//scenario information

Allied – “Prevent the Axis forces to destroy the Dam and Steal The Important Documents.”

Axis – “Steal The Tank to Gain access to the Allied Dam and Steal The Important Documents.”

Neutral – “Axis forces are attempting to re-capture the Bramburg Dam . Axis forces have to make there way through the Allied Defences, blow up the main doors and repair the Generator and Escape with the Documents, Allies must prevent this from happening!”

// Axis Objective Descriptions

1 “Primary Objective:**The Tank must be stolen in order to blow open the doors of the Dam to get to the Allied Documents secured within.”

2 “Primary Objective:**Blow Dam door.”

3 “Primary Objective:**Blow Big door.”

4 “Primary Objective:**Steal The Documents.”

5 “Primary Objective:**Repair the Generator”

6 “Primary Objective:**Escape with the Documents.”

7 “Primary Objective:**Blow Pressure Pipes.”

8 “Secondary Objective:**Build Command post.”

// Allied Objective Descriptions

1 “Primary Objective:**The Tank must be stopped from reaching the Dam and allowing the Axis to gain entry to the Dam.”

2 “Primary Objective:**Prevent the Axis from using the Tank to blow open the Dam doors”

3 “Primary Objective:**Prevent the Axis from using the Tank to blow open the Big doors”

4 “Primary Objective:**Prevent the Axis Stealing The Documents.”

5 “Primary Objective:**Destroy the Generator”

6 “Primary Objective:**Prevent the Axis Escaping with the Documents.”

7 “Primary Objective:**Prevent the Axis from Destroying Pressure Pipes.”

8 “Secondary Objective:**Build Command post.”

——————————————-

Version 2

ALL FIXED

warning: music file sound/world/rain_hard.wav is not 22k stereo.

removed use less textures and sounds and md3’s.

optimized VIS and made the map less dark.

Opened more windows on Allied spawn.

also made main allied door a double door.

added allied only door to 1st truck barrier to allow access to 2nd truck barrier.

fixed leaks and texture missing / (mirror refection) bugs.

steam lining game script and shaders .

cm_pipes icon fixed

bots have problem with the elevator switch (causing errors) , fixed elevator – the rest is down to ominibot !.

you can go up over the hill onto the roof of the dam building and camp over the allies spawn , fixed via adding a allied roof exit .

added few other ways in to the gentator room – changed to a german truck were you pick up the docucments

added new door / exit near allied spwan + roof exit

changed door shaders to correspond for / to right off access

fixed the .sounds file

removed useless doors in genrator room added in more Heath and Ammo Boxes.

Auto changed Spawn to CP area (Axis) when tank as blown the 2nd big door (Tank as ended its spline)

Tested on ETPro / Silent / NQ

Thanks For HarryHomers for Testing

Thanks For Raybanb for the flame shader and candles

Thanks For praetoria usage – praetoria/foliage/foliage_treeline_03_cntr

Thanks B.B.C for Dr Who and all related images. All Rights Reserved – The British Broadcasting Corporation.

—————————————————————————————————————————————————————————-

This is verion of this Map is for Dave a.k.a Harry Blaster – Gone but not Forgoten – Joined The Clan 05-06-2006 Went Missing 27-03-2009

R.I.P – Harry Blaster (Dave)

Cheers,
Tardis (Harry Tardis) a.k.a. Daniel Jones

Download

www.dbjonescomputers.co.uk/et/dam_revengev2.pk3

Source: Splashdamage

Mappers,Modders and players join in for discussions

If you want to be a part of the creation of the future ET, join us and form the future:

http://www.thewolfteam.org/forum/index.php#c9

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