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Hints, tricks, facts about the game ET, its models , its mapping, and some other stuff

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Cvars helpful to modding

When you are doing modding there are some cvars wich can help you to debug stuff a little easier. when you are doing f.ex. playerskins its ok to see yourself without adding bots wich are running around all the time. And here is how todo it: add your pk3 into etmain if you use ET, if you are using ETL then put in your legacy folder in documents. devmap a map ex. /devmap oasis choose the player and spawn, when you've spawned you can drop down the console and type: /cg_thirdperson 1 wich will put you in thirdperson view from behind. if you want to see yourself from the front: /cg_thirdpersonangle 180 this will turn the camera to the front of player so you can inspect the front also those values goes from 0 to 360 degrees if you need to get further or closer to the model you can type: /cg_thirdpersonrange then you will get the value you have now then you can adjust closer with less value and further away with greater value. /cg_thirdpersonrange yourvalue Hope this helps someone in their modding projects! happy modding, thunder



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