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  1. Yesterday
  2. We are still in need of props to levels, if you stumble across anything we can use or can donate a model to us we are more than happy πŸ™‚ even such etuff as crates and barrels are cool. So if anyone got anyting, show it to us and lets decide
  3. dropped my model an @WuTangH, gave a shot at it, looks way much better:
  4. Last week
  5. If you are not happy with the result I would make the well a bit rocky with edges on purpose (rather than a cylinder). Cylinders usually don’t carry rock textures, no? This then looks natural like a real well made into a rocky ground.
  6. I just wanted to suggest the same thing πŸ™‚ phong shading it is. It will smoothen your cylinder but since you have a lot of edges in your cylinder it might not smoothen the thinggy 100%
  7. Don¨t hesitate to ask any questions you have. We try to help as much as we can.
  8. Swick

    ET2 Update001

    Hi Ray, Thank you for broadcasting our news here. I really appreciate what you have done for us! :) I also roamed around in TWT Forum and saw what you guys have also done your own projects in UE4. And I was happy with what I found, If you guys who have been developing: Macchute, Thunder and Teuthis would want to take part in our project I would be happy to discuss it with you. I know you guys are not AAA game developers and neither am I, but what is most important that we share the same passion for our beloved game. Feel free to reach out via email, to be part of the development team: gert@nothing2great.com Best regards Gert
  9. Welcome to TWT @Swick nice that you registered.
  10. Ray

    ET2 Update001

    Gert has released a new update video on the progress of ET2. There is also an voting for the name of this game on Crossfire. So, head over there and suggest or vote for a name for this game project. They also still need more helping hands with this project, so if you have any experience with UnrealEngine 4, send an email to gert@nothing2great.com
  11. This is actually pretty hard to make πŸ™‚ I am way better to make guns and machines...
  12. still missing some details... but getting there..
  13. started on a somewhat WWII B-24 B-17 Homelite Auxiliary Generator Model HRU-28 It wont be a 100% accurate, but pretty close. will see if I cant make it into different 3d types so we can use it in ET, UE and so on
  14. Thunder


    oh, nothing planned just yet, still misses a lot And I dont wanna rush it. but maybe a closed test in august or something πŸ™‚
  15. Earlier
  16. Ray


    Looks really nice so far. When can we expect to try it out?
  17. found the answear here I belive: http://www.simonoc.com/pages/articles/phongshading1.htm
  18. Thunder


    Isnt this for more "art" stuff? @Macchute
  19. Ok guys, I made myself a well, like this: But as you see it isnt smoot, how do I fix that? so it is smoother atleast....
  20. Thunder


    Just a small update, a little work done. As you see in last picture, I've dropped the wall to blow up inside a house. Is this a bad idea?
  21. Ray

    ET 2 in development

    These guys have started to do a remake of W:ET in UnrealEngine 4. They are looking for more people to help them out with the game. If YOU have some experience with the U4 engine, you can contact them at this email: gert@nothing2great.com Their social links you can find further down in this post. Here is their announcement trailer they released 1 month ago: This clip they released last night: Rebirth of Enemy Territory ET2 social links: Youtube Instagram
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