By RayRtcw SP Addon
File Name: Project Uran Version: Final Levels: Two levels Authors: Mike and Ron Smith (Ronboy) Instructions: There are 2 methods to run this addon. Put the Project_Uran folder in your RTCW folder (not in Main!). This addon uses 2 additional weapons (mp44 and carabin). Please make a backup of your original qagamex86 and cgamex86 DLL files before using the files provided in this addon. First, make sure that the 2 DLL files provided (qagamex86 and cgamex86) are in your Rtcw root folder (not in Main or any other folder). Overwrite the 2 DLL files in your Rtcw root folder, where the game shortcuts for sp and mp are located. After that, you should have the following files inside the Project_Uran folder: 1. Project Uran.ink (Shortcut to launch the map quickly) 2. Project_Uran.pk3 (the pk3 file) 3. readme.txt (this file) 4. Install_Help (this folder contains two screenshots to show you what your Rtcw root folder and Project Uran folder should look like.) NOTE: If you are still confused about how to install this addon, check the two screenshots provided inside the "Install_Help" folder. After following the instructions above, you can launch the addon with either method below. 1. Launch the game via the provided shortcut. If the shortcut doesn't work, you have to edit it. 2. Launch Rtcw, clicking on options, mods, and Project Uran. Type /spmap greenbrier3 and enjoy. ******NOTICE******* It is recommended to play Greenbrier on the Rhine before playing Project Uran. The story will make more sense if you play Greenbrier first. *******FEATURES******* ~ Custom sounds ~ New weapons ~ Some new crosshairs and icons ~ Custom clipboards and letters ~ Briefing screen similar to the original maps ~ Working notebook ~ Custom prefabs ~ A few custom models ~ A few custom textures ~ Custom music NOTE: In order to get all of the above features to work, you must follow the installation instructions carefully! Credits: Vicpas for mapping help and testing, Yo$hik for mapping help, testing, and levelshots, shurr for testing, SSF Sage for testing, kat for testing, and Titeuf-85 for the colored icons and testing. Tools used: Gtk Radiant 1.6.4., Gtk Radiant 1.2.11, Q3map2 for compiling, and Winamp for sound conversions. Build time: About 10 months Known bugs: Zombies getting stuck sometimes inside their coffins. Testers: Vicpas, SSF Sage, Yo$hik, shurr, kat, Titeuf-85. Gameplay hint: The custom health pack model, which is on the first map, is a large health pack (50 Large Health). Don't use it unless you need it! NOTE: After some thought, the .rcd files have been included in this .pk3 file. Also, this mappack uses custom music. It is recommended that you turn down the music volume some in the system/sound menu. Compile Machine: Microsoft Windows 7 Professional Service Pack 1 64-bit with AMD Athlon Dual Core Processor 5000B 2.60 GHz with 4 GB RAM. Emails: email@example.com OR firstname.lastname@example.org Website: http://ronboymaps.webs.com My Youtube channel: https://www.youtube.com/channel/UCkEcLZ3SDUALJfycs... Link to information about the real Project Uran: http://en.wikipedia.org/wiki/German_nuclear_energy... Please email me if you have any questions or comments. Mission: We have received your update on your success at infiltrating the Greenbrier bunker. Your orders are as follows: explore the underground tunnels, looking for any documentation pertaining to German intelligence. You are in uncharted territory, so it will be up to you to determine the best possible course of action. Good luck, B.J. OSA Headquarters
By RayA SP Mappack with 3 levels by Ronboy.
Maps: Hell_Lab, Hell_Crypt, Hell_Gate
Authors: Ron and Mike Smith
Instructions: Extract all files in the RTCW folder.
Credits: Det Pak for Ressurection sounds, Arkot 24 and Vicpas for sound files.
Editor: GTK Radiant 1.4.0
Buid Time: 5 months
Mission: Your mission is to infiltrate a facility where a captured Churchill Tank is being held. This can give the Germans an advantage in the war. You are the only one who can stop them. Once into the compound, steal the blueprints, and rendevous with the partisan, who will receive your blueprints. We're counting on you, B.J.
The only way to get to the facility without alerting nearby garrisons is through a crypt....
By RayA remake of the Hell Mappack made by Ronboy.
Maps: hell_lab, hell_crypt, hell_end Author: Mike Smith Remake of Hell_Mappack Instructions: Extract all files to rtcw folder and play with shortcut and enjoy. Custom Sounds: Yes-2 Custom Music: Yes-2 Custom Models: Yes-4 Custom Textures: No Credits: Eugeny and Vicpas @ the Splash Damage Forums for helping me with this mappack, and anyone else I might have missed. Editor: Gtk Radiant 1.4.0 Build time: About 5 to 6 weeks. Known bugs: None Compile Machine: Microsoft Windows Xp Home Edition Service Pack 3 with intel celeron, 2.93GHz, with 760 MB of RAM. Email: MikeyBwolf@cfwv.com Mission: Our spies have reported that the Germans have set up a lab near an underground tunnel. The Germans are taking coffins out of the tunnel, and experimenting on the zombies in the coffins. The Germans are also taking various treasures from the tunnel. Your orders are to infiltrate the lab, and stop the Germans. They cannot be allowed to continue disturbing the dead from their sleep. Be careful, our spies also report that some lopers are at the lab. Good Luck, B.J. OSA Headquarters
By RayFour SP levels made by Ronboy.
================================================================================================================== Title : Ronboy_Mappack. Version : 1.0. Author(s) : Mike Smith and Ron Smith. Release Date : 2010-2012 E-mails Address : email@example.com Home Page : http://ronboymaps.webs.com Game : Return to Castle Wolfenstein - Single Player Levels : Airport Assault, Beach Attack, Christmas_map and Fatal Freight Station. =================================================================================================================== * Construction * Map base : None. Custom textures : Some. Custom sounds : Some. Custom models used : Some. Custom prefabs : None Editors used : GTK Radiant 1.2.11 Other utilities used : Q3map2 Known bugs : Some =================================================================================================================== * Installation Information and how to play * - Unzip one or all files to your C:\Program Files\Return to Castle Wolfenstein folder. - Play using the respective shortcut. - If you have RTCW installed in another directory, you must to edit shortcut. =================================================================================================================== * Description * This mappack contain four levels made by Author: Ronboy. All are playable on Single Player mode, although they don't have connection between them. =================================================================================================================== * Thanks to * Gray Matter Studios INC. ID Software, =================================================================================================================== * Testers: * -.-.-.-.-.-.-.- =================================================================================================================== * Copyright / Permissions * All levels on this map pack is (c) by Ronboy (2010, 2012). All rights reserved. Authors MAY NOT use this level as a base to build additional levels. You are NOT allowed to commercially exploit this level, or any of it's assets (models, textures, sounds, etc) i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this ZIP and associated files through the (internet, FTP, local BBS etc.), provided you include this file and leave the archive intact. =================================================================================================================== * Notes: * 1-These levels are from amauter stage of this author. 2-If i forgot somebody, please forgive me =================================================================================================================== Return to Castle Wolfenstein is an excellent game idealized by Gray Matter Studios INC, using the engine of the game Quake III's ID Software. Unhappily few mappers were interested in doing Mods or maps (Single Player), to give continuity the saga of the hero B.J. Blazkowicz. =================================================================================================================== Enjoy and thank you. Ronboy.
By RayTitle : Beach Defend
Version : 1.0
Author(s) : Ronboy & Vicpas
Release Date : 07/05/2016
E-mail Addresses : firstname.lastname@example.org / email@example.com
Home Page : http://mikebwolf.wix.com/ronboyproductions
Game : Return to Castle Wolfenstein - Single Player
Level's name : beach2
* Construction *
Map base : Beach Attack by Ronboy
Custom textures : Zuse from Kim (The Pirate)
Custom sounds : Some by Ronboy
Custom models : Some models from Project 51 and Rtcw Multiplayer
Custom prefabs : None
Editors : GTK Radiant 1.2.11
Other utilities : Q3map2 2.5.16_win32_x86
Known bugs : None
* Installation information and how to play *
- Unzip to your C:\Program Files\Return to Castle Wolfenstein folder.
- Play using the shortcut called "beach2" and when the main menu appears,
click on the play button and choose your favorite skill.
- If you have RTCW installed in another directory, you must edit the
* Uninstallation *
- Delete the folder "beach2" and the shortcut with the same name.
* Description *
This level was initially created for the addon "Operation Deathshead", but
it was not added to this project and was instead completed as a single
* Map info *
This level was compiled with:
PC Pentium4 Dual Core 3400 MHZ with 2GB RAM
Video Card - Nvidia 6200 with 256 MB
BSP compilation (-BSP -meta -vis -light - fast -nocollapse)
(3 minutes to compile and about 5 minutes for AAS)
* Thanks to *
Ronboy for the level prefab
Ronboy for the briefing texts
Kim "The Pirate" for the zuse textures
Ronboy for the good custom sounds
Project 51's team for the models
Pazur for the lightblock texture
* Testers: *
This version was tested by Ronboy and Vicpas.
* Copyright / permissions *
This SP level is (c) by Ronboy and Vicpas (2016). All rights reserved.
Authors MAY NOT use this level as a base to build additional levels.
You are NOT allowed to commercially exploit this level, or any of it's
textures, sounds, etc) i.e. put it on a CD or any other electronic medium
that is sold
for money without our explicit permission! You MAY distribute this ZIP and
files through the (internet, FTP, local BBS etc.), provided you include this
leave the archive intact.
* Notes: *
1 - If you found some bugs, please email us.
2 - If we forgot to credit somebody, please forgive us.
Return to Castle Wolfenstein is an excellent game idealized by Gray Matter
using ID Software's Quake 3 Arena engine.
Unfortunately few mappers were interested in doing mods or maps for single
player, to give
continuity to the saga of the hero B.J. Blazkowicz.
Enjoy and thank you.
Ronboy and Vicpas