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Thunder

The "Master plan" , the begining...

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yep I can, thx for getting me in to study this a bit more πŸ™‚

Now It will also work as a server wich it should.@Ray, I will make some threads wich we can remove later on.. need some reference pictures of the blue prints I think.. so bear with me for a while....

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Guys, Ill make some hand drawn art for the game, just tell me what we need, and will give it a shot

Thinking menu items, gui, rank symbols etc. (Paintings on walls?)

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so... made a lot of refs in the blueprints section, will go over widgets thru the week..

and then I think I have to start all over with a fresh project so it wont be a mess πŸ˜„

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made a new base US player

image.thumb.png.6f5c79c319b08c8b61d66fa9ab429255.png

A bit more saggy guy, made the clothes myself instead of trying to fix the makehuman clothes to my needs

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soo small update

image.thumb.png.ecd2dcfb3d67397ae6e65e69f0192269.png

we got BLOBS!!! just like gtk radiant, that has to be good news?

but there is a difference, the "Yellow blob" is spectator spawn

we should also have something targeting the red and blue for a description or something later on so we can see it on a map..

but atleast this are working for Team allied and Team axis now

Β 

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image.thumb.png.4297bb0a1388dfc3b624a3698f9672b1.png

And when credits are pressed:

image.thumb.png.28312ac4a66c8db1de448ab0efc725c1.png

And back to teamselect of course..

@Subbie What are your plans for project? maps?

Β 

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20 hours ago, Thunder said:

image.thumb.png.4297bb0a1388dfc3b624a3698f9672b1.png

And when credits are pressed:

image.thumb.png.28312ac4a66c8db1de448ab0efc725c1.png

And back to teamselect of course..

@Subbie What are your plans for project? maps?

I do have permission forΒ  converting a level from ET to this engine a very small level not to big should be ideal for a starter map just to get a feel for triggers and clipping

and buoyancy for the canal water also finding royalty free textures to use shouldn't be to much of a problem.Β 

Β 

Β 

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Sounds like a start... I will try upcoming weekend to get a start solution running..prob no weapons yet tho

but it would be great to have a actual map to test stuff on.. I could ask Kemon if we could use his textures.. But I really feel we should do our owns, or find others.

But do remember a txt file with referals!

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On 1/22/2019 at 5:14 PM, Thunder said:

yep I can, thx for getting me in to study this a bit more πŸ™‚

Now It will also work as a server wich it should.@Ray, I will make some threads wich we can remove later on.. need some reference pictures of the blue prints I think.. so bear with me for a while....

Yes, let me know later on @Thunder

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sorry guys, I have problems with my computer running too hot

I will need some weeks to get out a lot of shit, upload models and stuff to our repos and such, I will reinstall my pc fresh and then I will start again.

My current status on project is that it just freze without any warnings or errors, so I guess I will anyways start over..

But that teamselect is a great place to start from. It saves a lot of work.

ofcourse I again need to redo the solution until we got what we want but this is actually minor..

just takes some time.. thats all πŸ˜„

Will return in a month with some news I hope πŸ™‚

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